In an interview with CVG, Operation Raccoon City’s Producer Masachika Kawata talks about how he thinks series purists might receive the game. For the most part, Kawata isn’t worried about traditional Resident Evil fans since a numbered title is being release the same year and thinks it’s important to “broaden the market by creating spin offs.”
Taking place between the events of RE2 and RE3, players of Operation Raccoon City get the opportunity to play the bad guy through the role of an Umbrella Security Service soldier (U.S.S.), revealing a whole other set of events happening at the same time as the main series while also allowing them to relive and alter the events of the series. Kawata suggests stepping into the shoes of the Umbrella operatives allow players to understand them better, even sympathizing with the enemy. In a recently released 10 minute gameplay preview, gamers were treated to how the story and new shooter style gameplay would be utilized in the title – either ensnaring traditional RE fans’ interests or ensuring their continued opposition.
Slant Six Games, the Canadian development team, took the idea from Capcom and shaped it into what it is today. “Capcom took the initiative in scenario supervision and game system, and Slant Six put all the ideas together and made it into this new exciting game,” Kawata says. By having another set of eyes, Capcom was able to head in a different direction for a series that they believed was becoming slightly stale.
This year, Capcom is managing to both please traditional Resident Evil fans with a numbered and handheld title, that keeps with the popular survival horror genre, and attract new ones by evolving the series through another spin off. If each game is well received (i.e. good) then Capcom is doing the series a major service and deserves some props from its fans or a round of high fives, at the very least.
Resident Evil: Operation Raccoon City will drop in stores March 20, 2012 for the Xbox 360 and PlayStation 3.
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Source: CVG